By Joe Sapp
The International Game Developers Association has recently been made aware of concerns regarding excessive crunch during the development of games produced by the company Rockstar, namely Red Dead Redemption. Funnily enough this issue was brought up by the wives of Rockstar employees who recognize the absence or their loved one from home while trying to meet a gaming deadline.
Design companies, particularly video game design companies, really raise the concept of excessive, uncompensated overtime. Is there a point in which it becomes harmful to not only the developers but to the industry as a whole?
In attempt to combat this issue, the IGDA has pushed to raise awareness of the quality of life issues within the industry. Please read more on the IDGA's Concern Regarding Overtime at Rockstar San Diego.
Many employees within this industry, namely designers and developers, find themselves with a misclassification question-exempt vs non exempt employee status. This status is important when dealing with overtime issues because many exempt employees believe they are not entitled to wage recovery. To find out more about potential exempt job titles and qualification for unpaid wage recovery please visit http://www.carterlawfirm.net/practice-areas/non-exempt-professionals/index.html.
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